AI Insights · Timothy · April 2022
Top 5 Horse Games on iOS in Central America: Q1 2022
Explore the performance of the top 5 horse games on iOS in Central America during Q1 2022, including trends in downloads, revenue, and active users.
In the first quarter of 2022, the performance of the top 5 horse games on iOS in Central America showcased varying trends in downloads, revenue, and active users. Here’s a detailed look at each app’s performance, based on data from Sensor Tower.
Rival Stars Horse Racing from PikPok saw its weekly revenue peak at approximately $2K in mid-January, before experiencing fluctuations and ending the quarter around $801. Weekly downloads showed significant activity mid-quarter, reaching a high of 1.5K in early January and closing the quarter with 1.3K. The app's weekly active users increased from 1.2K at the start of the quarter to 2.6K by the end.
Horse Riding Tales: Wild World by AppForge Inc. had a notable rise in weekly revenue, peaking at $1.2K in early February before declining and ending the quarter at $577. Weekly downloads were modest, with a high of 246 in early January but dropping significantly to 43 by the end of March. The app's weekly active users started at 661 and decreased to 459 over the quarter.
Star Stable Online: Horse Game from Star Stable Entertainment AB, released in mid-February, saw its weekly revenue fluctuate, peaking at $344 in early January and ending the quarter at $122. Weekly downloads peaked at 263 in late February but declined to 112 by the end of March. The app's active users increased from 713 at the beginning to 1.2K by early March, maintaining around 1K towards the quarter's end.
My Horse by MunkyFun, Inc. maintained a relatively stable weekly revenue around $50-$60 throughout the quarter. Weekly downloads saw a peak of 196 mid-January but dropped to 92 by the end of March. Active users remained fairly consistent, starting at 2K and ending at 1.9K.
Horse Haven World Adventures from Ubisoft experienced low weekly revenue, peaking at $158 at the end of January and stabilizing around $27 by the end of March. Downloads were minimal, peaking at 58 in early January and declining to 28 by the end of the quarter. Active users decreased from 502 at the beginning to 369 by the end of March.
For more detailed insights, additional data can be found on Sensor Tower.